| |
Help Forum FAQs, Come here first before you post a topic
Techokami |
|

Quit Stalin!
![Administrator Badge [A]](https://archive.mfgg.net/html/badges/admin.gif) ![Site Staff Badge [S]](https://archive.mfgg.net/html/badges/sitemod.gif) ![Big Help Badge [*]](https://archive.mfgg.net/html/badges/bighelp.gif) ![Ultra Happy Heart Badge [*]](https://archive.mfgg.net/html/badges/uhappyheart.gif) ![MFGG Awards 2008 Winner [*]](https://archive.mfgg.net/html/badges/award08.gif)
![Operation Clam Participant [*]](https://archive.mfgg.net/html/badges/shell.gif)

Group: MFGG Security Ninja
Posts: 7507
Member No.: 30
Joined: 13-October 03
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
To help reduce the amount of simple, common questions, you can come here and read this for the answers you need. You may also add-on with questions and answers that would be good here. (I have more, but I have little time to post it all) Q: How do you make games? A: We use a combonation of different things. One of the more "traditional" and commonplace methods is using one of ClickTeam's products. These are: Click and Create (CnC) (AKA Multimedia Fusion Express (MMFE)), The Games Factory (TGF), and Multimedia Fusion (MMF). TGF and MMF are not free; you can download Shareware versions on the ClickTeam website, and you can purchase copies for $30 to $50 (TGF) and $99 (MMF). CnC and MMFE are not as buggy as TGF, but cannot be downloaded legally. MMF is more complicated than the others but more powerful. Another program used is called Game Maker. It is completely free, and can be found on the internet for download. It uses a different method for programming, and can be harder or easier, depending on how you handle scripting methods. There are also other ways to make games. You can search on the internet for free C++ compilers and tutorials. You can go to GBADev and download utilities, tutorials, and sources for making your own GBA games. However, these methods are not very commonplace, and you might need to go elsewhere for help programming with these methods. Q: How do you make sprites? A: Again, there are several ways that this can be achieved. The methods can be broken down into sprite ripping, sprite editing, and custom sprite creation. Sprite ripping is where people take sprites out of pre-existing video games. People use emulators and ROMs for this. Some people make hundreds of in-game screenshots and then carefully cut the sprite out, others open the ROM up with a graphics editing utility like YY-CHR or Tile Molester. However, you have to go find ROMs yourself because the forum rules dictate no commercial video game ROMs allowed. Sprite editing and custom sprite creation can be done with a good graphics program, like The GIMP, PSP, Photoshop, even MS Paint. You use your artistic talents to modify or create your own customized graphics for your games, or for distribution. You can find spriting help and tutorials on TSGK and tSR.
--------------------
|
|
|
duckman35 |
|
New User

Group: Members
Posts: 1
Member No.: 874
Joined: 7-March 05
Status: (0d)
![[--]](style_images/mfgg2_skin/warn_nosuspend.gif)

|
| QUOTE (Knuckles T15 @ Dec 7 2004, 05:44 PM) | To help reduce the amount of simple, common questions, you can come here and read this for the answers you need. You may also add-on with questions and answers that would be good here. (I have more, but I have little time to post it all)
Q: How do you make games? A: We use a combonation of different things. One of the more "traditional" and commonplace methods is using one of ClickTeam's products. These are: Click and Create (CnC) (AKA Multimedia Fusion Express (MMFE)), The Games Factory (TGF), and Multimedia Fusion (MMF). TGF and MMF are not free; you can download Shareware versions on the ClickTeam website, and you can purchase copies for $30 to $50 (TGF) and $99 (MMF). CnC and MMFE are not as buggy as TGF, but cannot be downloaded legally. MMF is more complicated than the others but more powerful. Another program used is called Game Maker. It is completely free, and can be found on the internet for download. It uses a different method for programming, and can be harder or easier, depending on how you handle scripting methods. There are also other ways to make games. You can search on the internet for free C++ compilers and tutorials. You can go to GBADev and download utilities, tutorials, and sources for making your own GBA games. However, these methods are not very commonplace, and you might need to go elsewhere for help programming with these methods.
Q: How do you make sprites? A: Again, there are several ways that this can be achieved. The methods can be broken down into sprite ripping, sprite editing, and custom sprite creation. Sprite ripping is where people take sprites out of pre-existing video games. People use emulators and ROMs for this. Some people make hundreds of in-game screenshots and then carefully cut the sprite out, others open the ROM up with a graphics editing utility like YY-CHR or Tile Molester. However, you have to go find ROMs yourself because the forum rules dictate no commercial video game ROMs allowed. Sprite editing and custom sprite creation can be done with a good graphics program, like The GIMP, PSP, Photoshop, even MS Paint. You use your artistic talents to modify or create your own customized graphics for your games, or for distribution. You can find spriting help and tutorials on TSGK and tSR. |
When will the game I submitted be on the site?
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
[ Script Execution time: 0.1015 ] [ 15 queries used ] [ GZIP Enabled ] [ Server Load: 1.09 ]
| |