http://d.turboupload.com/d/873278/Paper_Wa...Exodus.zip.htmlPAPER WART WORLD 2 The Subcon Exodus
Story:
So Wart gets a report from Birdo that he can't actually kill Mario in the subcon and they have a huge argument. And Wario, the creator of Wart in the real world tells Wart to come to Creative Title to join forces with King Koopa.
Credits:
toodles_team (aka Toodles Team):
Paper Bowser World (the game that brought you this)
platform movements for carpet
Shockstuff (aka Haquvenchockstoff):
Paper Wart World
Level Design
Wart (edit)
Tilesets (edit)
Background (special program)
Noises (ripped or special program)
Paragoomba
Mario Master
Tri:
The code setup
Nintendo:
Noises
Overworld Theme
Cave Theme
Ending
Hironobu Yahata, Shinya Outouge (Part of Nintendo) Bowser Theme
Dizzy Gillespie:
"Things to Come" song
Retriever II:
Shyguys
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Rules of the Game:
A-Speed up (hold)
Control-Shoot "Fire Bubbles" (not very useful in this test engine, mainly for bosses)
Spacebar-Jump
Arrows-Move in direction
Up/Down-Climb the vines
Z-Smash Down
Items:
Yellow Block (coins or strawberrys, remember Wart loathes vegetables)
Save Block (Press Enter to start a new game, and the spacebar load a file on the title screen), rainbow transparent color
Sand Block: Destroy it by just jumping on it
Red Uber Block (high score if smashed)
Coin-Increases Score
Rock (use to give a boost up, not like a platform though, like a bouncy block)
Pidgit's Carpet (horizontally moving platform) (warning, sometimes you can get stuck)
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Strawberry-Increases Health (Cost: 4 coins) (if you have less than 4 coins when you hit the block, it will rocket to the air with shards flying)
no vegetables
Power Block (Cost: 3 coins) (warning, can sometimes be a trap, especially over huge holes or chasms) (used to kill a group of foes)
Opponents:
Red Shyguy (does 1 damage)-Step on it
Paragoomba (does 2 damage)-Boost yourself up with it
Phanto (does 3 damage): Mimicks a random move when Wart moves, bubbles will reverse it's horizontal direction.
Thwomp (Does 3 Damage)- boss only appearance
Mirage Events (Indicated by a boundary with a caption. Creates an exact mirror image of a solid object that does not exist.)
Bob-Omb (not available yet)
Bosses:
The Real Phanto (does 7 damage)-Shoot it to expose, the gate
Blue Shyguy (does 5 damage)-Eliminate it with 5 "shootings", but don't shoot if he's transparent
1st Time- 5 lives
2nd Time- 10 lives
Big Bosses:
World 1: Troutbaba- 20 lives (Does 3 damage)- Shoot it, but watch out for generating shyguys and get off the platform if you're to close. When it's stunned, take advantage to smash the uber block, to let it explode on it. (use the jar for support to shoot the boss, but watch out for when it dissapears) But when that happens, the monster will come back to life, and you must repeat the process and, when you smash the coin block to shoot a light coin, you will recieve a pearl. Keep in mind that objects can fall on top of you, if you don't watch it!!! (hear the roar or look at other signs as a 1 second warning)
World 3: Mario Master- 40 lives- It does not actually do any damage alone, however it summons thunder to damage Wart. The trick is to always keep walking. In a matter of time it will fly down to snatch you (takes you to beginning of World 2-1-1, but teach it a few bubbles and you're set for the most part. (sorry, not available yet)
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Advice: Look for invisible blocks, and no over-looking or forgetting to jump on any block.
And see if you can get a boost on any rock that bounces. (second reminder)
Read the Boss tactics, to help fight them.
The smash move is prectically useless unless you are smashing snad blocks, even that is not required.
What boss should I include in World 2?
This post has been edited by Shockstuff on Aug 26 2006, 06:32 PM
Super Mario IV: Vendetta of the Guillotine Mask is now permanently cancelled. I may start a new project.